Pokémon GO
For the Pokémon GO project, our work spanned both Visual Effects and Motion Design, seamlessly blending live action with in game visuals. We handled detailed screen replacements and compositing so the gameplay felt native to each shot rather than overlaid. On the motion design side, we extended the Pokémon GO visual language through custom graphic treatments, UI driven animations, and energetic transitions that enhanced clarity and pacing while staying true to the brand’s playful, exploratory tone. The result was a polished hybrid of practical footage and digital craft that showcased real gameplay in a way that felt dynamic, immersive, and platform ready.
Brand
POKÉMON GO
Producer, Director & Editor
LANDON DONOHO
VFX & Motion Design
BLACK CANVAS™